Package: mkhexgrid Version: 0.1.1 Revision: 1005 Description: Generates hexagonal grid maps License: GPL Maintainer: Steve Huff Distribution: 10.4, 10.5 Source: http://www.nomic.net/~uckelman/%n/releases/%n-%v.src.tar.gz Source-MD5: e5dded865e65f766942a222b9235cb06 SourceDirectory: %n-%v GCC: 4.0 PatchFile: %n.patch PatchFile-MD5: 01fd736195b1aa07bc00b863fe9360ed PatchScript: << %{default_script} ln -s %p/include/boost-1_33*/boost boost << CompileScript: << make << InstallScript: << make install DESTDIR=%d/%p << DocFiles: AUTHORS README COPYING HISTORY TODO doc/mkhexgrid.html Depends: gd2-shlibs BuildDepends: fink (>= 0.24.12), gd2, boost1.33 DescDetail: << mkhexgrid is a small command-line program which generates hexagonal grids of the sort used for strategy games. Hex grids can be created as PNG or SVG images, and as PostScript. Virtually every aspect of the output can be adjusted, from grid line thickness and color, to style and size of hex centers, to the style and position of hex coordinates. mkhexgrid makes it simple to create whatever hex grid you need. << DescUsage: << A tutorial is available here: http://www.nomic.net/~uckelman/mkhexgrid/tutorial.html The Reference Manual is available here: http://www.nomic.net/~uckelman/mkhexgrid/mkhexgrid.html << Homepage: http://www.nomic.net/~uckelman/mkhexgrid/