Package: opencity Version: 0.0.6.4 Revision: 1 Source: mirror:sourceforge:%n/%n-%vstable.tar.bz2 Source-MD5: 7c55cab349800a477afc2bfd692f5495 SourceDirectory: %n-0.0.6.4stable License: GPL Homepage: http://www.opencity.info/ Maintainer: Pierre-Henri Lavigne Description: 3D City Simulator DescDetail: << Full 3D city simulator game project inspired from FreeReign. It is written in standard C++ with OpenGL and SDL from scratch. At the meaning time, you can build roads, electric lines, electric plant, trees and the three standard RCI zones. Many other features will be implemented in the future. The goal is producing a SimCity 2000 like even if SimCity is an old game concept. But we love that old city simulation game concept. << DocFiles: AUTHORS COPYING COPYRIGHT ChangeLog INSTALL NEWS README TODO BuildDepends: libpng14, pkgconfig, sdl-image, sdl-mixer, sdl-net, sdl, x11-dev Depends: libpng14-shlibs, sdl-image-shlibs, sdl-mixer-shlibs, sdl-net-shlibs, sdl-shlibs, x11-shlibs SetCPPFLAGS: -I%p/include -I/usr/X11R6/include SetLDFLAGS: -L%p/lib -L/usr/X11R6/lib -lX11 PatchScript: << #perl -pi -e 's,glTexImage3DEXT,glTexImage3D,g' src/extensionmanager.cpp #perl -pi -e 's,glTexImage3DEXT,glTexImage3D,g' src/extensionmanager.h #perl -pi -e 's,glTexImage3DEXT,glTexImage3D,g' src/texture.cpp ### no easy way to put %p at front of CPPFLAGS and LDFLAGS, so patch perl -pi -e 's|CPPFLAGS = \@CPPFLAGS\@|CPPFLAGS = -I%p/include \@CPPFLAGS\@|g' src/pngfuncs/Makefile.in perl -pi -e 's|LDFLAGS = \@LDFLAGS\@|LDFLAGS = -L%p/lib \@LDFLAGS\@|g' src/pngfuncs/Makefile.in << ConfFiles: %p/etc/%n/config/opencity.xml ConfigureParams: --disable-dependency-tracking --disable-sdltest GCC: 4.0 DescPort: << Uses X11 for GL but maybe could pe patched to use Frameworks. nieder: nm -o indicates that glTexImage3DEXT is now present with X11, so commenting out the string changes. <<