Package: cal3d Version: 0.11.0 Revision: 1 Source: http://download.gna.org/cal3d/sources/%n-%v.tar.gz Source-MD5: 82ad09c1c28e73bc9596aec47237bfba Maintainer: Pierre-Henri Lavigne HomePage: https://gna.org/projects/cal3d/ License: GPL Description: 3D character animation library DescDetail: << Cal3D is a skeletal based 3D character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects. It supports combining animations and actions through a "mixer" interface, and work is currently underway to integrate morph targets (interpolating between one mesh and another, using the same vertex sequence) easily into the system. << BuildDependsOnly: true Depends: %n-shlibs (=%v-%r) BuildDepends: doxygen DocFiles: AUTHORS ChangeLog COPYING ConfigureParams: --mandir=%i/share/man --with-extra-libs=%p/lib --with-extra-includes=%p/include --disable-dependency-tracking GCC: 4.0 CompileScript: << #! /bin/sh -ev ./configure %c make cd ./docs make doc-api cd .. << SplitOff: << Package: %N-shlibs Files: lib/libcal3d.12.0.0.dylib lib/libcal3d.12.dylib Description: Shared libraries for %N DocFiles: AUTHORS ChangeLog COPYING Shlibs: << %p/lib/libcal3d.12.dylib 13.0.0 %n (>= 0.11.0-0) << << SplitOff2: << Package: %N-dev Depends: %N-shlibs (=%v-%r) BuildDependsOnly: True Files: include lib/libcal3d.la lib/pkgconfig lib/libcal3d.dylib Description: Development libraries for %N DocFiles: AUTHORS ChangeLog COPYING docs/api/html/* <<