Package: plib Version: 1.8.5 Revision: 1008 GCC: 4.0 Distribution: 10.5, 10.6 BuildDependsOnly: true Source: http://plib.sourceforge.net/dist/%n-%v.tar.gz Source-MD5: 47a6fbf63668c1eed631024038b2ea90 SetCXXFLAGS: -Os PatchScript: << #!/bin/sh -ev cat <<_EOF | patch -p0 Index: src/ssg/ssgLoadFLT.cxx =================================================================== --- src/ssg/ssgLoadFLT.cxx (revision 2131) +++ src/ssg/ssgLoadFLT.cxx (working copy) @@ -142,7 +142,7 @@ typedef unsigned char ubyte; -#ifdef UL_WIN32 +#if defined(UL_WIN32) || defined(UL_MAC_OSX) typedef unsigned short ushort; typedef unsigned int uint; #endif _EOF << ConfigureParams: --disable-dependency-tracking CompileScript: << #!/bin/sh -ev if [ "%m" == "x86_64" ]; then config_params="--disable-sl --disable-pw" fi ./configure %c $config_params make -w << DocFiles: AUTHORS COPYING KNOWN_BUGS NEWS NOTICE README README.* TODO* Description: Steve's Portable Game Library License: LGPL DescDetail: << Set of libraries including sound effects, music, 3D engine font rendering, a GUI, networking, and much more... << Homepage: http://plib.sourceforge.net Maintainer: Jack Fink