/************************************************************************* ** FontEncoding.h ** ** ** ** This file is part of dvisvgm -- the DVI to SVG converter ** ** Copyright (C) 2005-2013 Martin Gieseking ** ** ** ** This program is free software; you can redistribute it and/or ** ** modify it under the terms of the GNU General Public License as ** ** published by the Free Software Foundation; either version 3 of ** ** the License, or (at your option) any later version. ** ** ** ** This program is distributed in the hope that it will be useful, but ** ** WITHOUT ANY WARRANTY; without even the implied warranty of ** ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** ** GNU General Public License for more details. ** ** ** ** You should have received a copy of the GNU General Public License ** ** along with this program; if not, see . ** *************************************************************************/ #ifndef FONTENCODING_H #define FONTENCODING_H #include "Character.h" #include "types.h" struct FontEncoding { virtual ~FontEncoding () {} virtual const char* name () const =0; virtual Character decode (UInt32 c) const =0; virtual const char* path () const =0; static FontEncoding* encoding (const std::string &fontname); }; #endif