/************************************************************************* ** SpecialActions.h ** ** ** ** This file is part of dvisvgm -- the DVI to SVG converter ** ** Copyright (C) 2005-2013 Martin Gieseking ** ** ** ** This program is free software; you can redistribute it and/or ** ** modify it under the terms of the GNU General Public License as ** ** published by the Free Software Foundation; either version 3 of ** ** the License, or (at your option) any later version. ** ** ** ** This program is distributed in the hope that it will be useful, but ** ** WITHOUT ANY WARRANTY; without even the implied warranty of ** ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** ** GNU General Public License for more details. ** ** ** ** You should have received a copy of the GNU General Public License ** ** along with this program; if not, see . ** *************************************************************************/ #ifndef SPECIALACTIONS_H #define SPECIALACTIONS_H #include #include "BoundingBox.h" #include "Color.h" #include "Matrix.h" struct XMLNode; class XMLElementNode; struct SpecialActions { virtual ~SpecialActions () {} virtual double getX () const =0; virtual double getY () const =0; virtual void setX (double x) =0; virtual void setY (double y) =0; virtual void finishLine () =0; virtual void setColor (const Color &color) =0; virtual Color getColor () const =0; virtual void setMatrix (const Matrix &m) =0; virtual const Matrix& getMatrix () const =0; virtual void getPageTransform (Matrix &matrix) const =0; virtual void setBgColor (const Color &color) =0; virtual void appendToPage (XMLNode *node) =0; virtual void appendToDefs (XMLNode *node) =0; virtual void prependToPage (XMLNode *node) =0; virtual void pushContextElement (XMLElementNode *node) =0; virtual void popContextElement () =0; virtual BoundingBox& bbox () =0; virtual BoundingBox& bbox (const std::string &name, bool reset=false) =0; virtual void embed (const BoundingBox &bbox) =0; virtual void embed (const DPair &p, double r=0) =0; virtual void progress (const char *id) {} }; class SpecialEmptyActions : public SpecialActions { public: double getX () const {return 0;} double getY () const {return 0;} void setX (double x) {} void setY (double y) {} void finishLine () {} void setColor (const Color &color) {} void setBgColor (const Color &color) {} Color getColor () const {return Color::BLACK;} void setMatrix (const Matrix &m) {} const Matrix& getMatrix () const {return _matrix;} void getPageTransform (Matrix &matrix) const {} void appendToPage (XMLNode *node) {} void appendToDefs (XMLNode *node) {} void prependToPage (XMLNode *node) {} void pushContextElement (XMLElementNode *node) {} void popContextElement () {} BoundingBox& bbox () {return _bbox;} BoundingBox& bbox (const std::string &name, bool reset=false) {return _bbox;} void embed (const BoundingBox &bbox) {} void embed (const DPair &p, double r=0) {} private: BoundingBox _bbox; Matrix _matrix; }; #endif