/* * circle.h -- ePiX::Circle class * * This file is part of ePiX, a C++ library for creating high-quality * figures in LaTeX * * Version 1.1.9 * Last Change: July 30, 2007 */ /* * Copyright (C) 2001, 2002, 2003, 2004, 2005, 2006, 2007 * Andrew D. Hwang * Department of Mathematics and Computer Science * College of the Holy Cross * Worcester, MA, 01610-2395, USA */ /* * ePiX is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * ePiX is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public * License for more details. * * You should have received a copy of the GNU General Public License * along with ePiX; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* * This file provides: * * The Circle class (center, radius, unit normal). * * - Circle() (defaults to origin, unit radius, in (x1,x2,0)-plane * - Circle(ctr, pt) (parallel to (x1,x2,0)-plane, center ctr, through pt) * - Circle(pt1, pt2, pt3) (arbitrary non-collinear points) * - center(), radius(), perp() * - affine operations: shift(P), move_to(P), scale(double) * - draw() (ePiX ellipse) */ #ifndef EPIX_CIRCLE #define EPIX_CIRCLE #include "triples.h" namespace ePiX { class Circle { public: // defaults to unit circle in (x1,x2,0) plane Circle(const P& ctr=P(0,0,0), double rad=1, const P& perp=E_3); Circle(const P& ctr, const P& pt); // center, and point, normal = E_3 Circle(const P& pt1, const P& pt2, const P& pt3); // three points Circle(bool); // malformed Circle for intersection operators P center() const; double radius() const; P perp() const; bool malformed() const; // translate Circle& shift(const P&); Circle& move_to(const P&); // scale radius by c Circle& scale(double c); void draw() const; private: P m_center; double m_radius; P m_perp; // unit normal, even if rad = 0 bool m_malformed; }; // end of Circle class // global object-drawing commands void circle(const P& ctr=P(0,0,0), double rad=1, const P& perp=E_3); void circle(const P& ctr, const P& pt); // center, and point, normal = E_3 void circle(const P& pt1, const P& pt2, const P& pt3); // three points } // end of namespace #endif /* EPIX_CIRCLE */