/* my_code.cc */ #include "my_code.h" using namespace ePiX; namespace Mine { double lorentz_norm(P arg) { double x=arg.x1(), y=arg.x2(), z=arg.x3(); // extract coords return -x*x + y*y + z*z; } bool spacelike(P arg) { return (lorentz_norm(arg) > 0); } } // end of namespace