Package: raster3d Version: 2.7d Revision: 1 Maintainer: None Source: mirror:custom:Raster3D_%v.tar.gz CustomMirror: << Primary: http://skuld.bmsc.washington.edu/raster3d Seconary: http://skuld.bmsc.washington.edu/raster3d/old << Source-MD5: 30b284037b0138d328ab1b43328549e6 Depends: imagemagick (>= 5.5.1-2), libjpeg-shlibs, libpng3-shlibs, libtiff-shlibs, x11 BuildDepends: g77 (>= 3.1-20020420-2), libjpeg, libpng3, libtiff, x11-dev Patch: %n.patch PatchScript: perl -pi -e 's,/usr/tmp,/tmp,' *3d doc/*3d.l html/*3d.html CompileScript: make linux prefix=%p; make all prefix=%p # -lcc_dynamic for 10.3 only SetLDFLAGS: -lcc_dynamic InstallScript: << mkdir -p %i/bin make install prefix=%i << DocFiles: BUGS CHANGELOG README Description: Tools for generating images of molecules DescDetail: << Raster3D is a set of tools for generating high quality raster images of proteins or other molecules. The core program renders spheres, triangles, cylinders, and quadric surfaces with specular highlighting, Phong shading, and shadowing. It uses an efficient software Z-buffer algorithm which is independent of any graphics hardware. Ancillary programs process atomic coordinates from PDB files into rendering descriptions for pictures composed of ribbons, space-filling atoms, bonds, ball+stick, etc. Raster3D can also be used to render pictures composed in other programs such as Molscript in glorious 3D with highlights, shadowing, etc. Output is to pixel image files with 24 bits of color information per pixel. << DescPackaging: << Originally packaged by Matt Stephenson. << License: Restrictive Homepage: http://www.bmsc.washington.edu/raster3d