Package: libagg Version: 2.3 Revision: 11 Description: 2D rendering engine for C++ License: BSD Maintainer: Benjamin Reed Depends: %N-shlibs (>= %v-%r) BuildDepends: autoconf (>= 2.60-1), automake1.9, libtool14, pkgconfig, x11-dev GCC: 3.3 Source: http://www.antigrain.com/agg23.tar.gz Source-MD5: 03d7c110f8c0a3838e2036c8332e051e ConfigureParams: --mandir=%p/share/man --infodir=%p/share/info CompileScript: << #!/bin/sh -ex export WANT_AUTOMAKE="1.7" export WANT_AUTOCONF_2_5=1 sh autogen.sh %c make << InstallScript: << #!/bin/sh -ex make install DESTDIR="%d" << DocFiles: README* authors copying news readme SplitOff: << Package: %N-shlibs Description: shared libraries for the AGG rendering engine Depends: x11-shlibs Files: << lib/libagg.*.dylib lib/libaggplatformX11.*.dylib << Shlibs: << %p/lib/libagg.2.dylib 3.0.0 libagg-shlibs (>= 2.3-1) %p/lib/libaggplatformX11.2.dylib 3.0.0 libagg-shlibs (>= 2.3-1) << << SplitOff2: << Package: %N-dev Description: libagg development headers and libraries Depends: %N-shlibs (>= %v-%r) BuildDependsOnly: true Files: << include lib << << Homepage: http://www.antigrain.com/ DescUsage: << Anti-Grain Geometry (AGG) is a general purpose graphical toolkit written completely in standard and platform independent C++. It can be used in many areas of computer programming where high quality 2D graphics is an essential part of the project. For example, if you render 2D geographic maps AGG is a must. AGG uses only C++ and standard C runtime functions, such as memcpy, sin, cos, sqrt, etc. The basic algorithms don't even use C++ Standard Template Library. Thus, AGG can be used in a very large number of applications, including embedded systems. <<