Package: ghc-objectname Version: 1.1.0.0 Revision: 2 Source: http://hackage.haskell.org/package/ObjectName-%v/ObjectName-%v.tar.gz Source-Checksum: SHA256(afa91a31b325d2d70b27c367cf0447410f31f8e80bb851b5cbe6a9e9d372054e) SourceDirectory: ObjectName-%v Depends: << ghc (>= 7.10.3-2), ghc (<< 7.10.3.1-1) << Shlibs: << @rpath/libHSObjectName-1.1.0.0-Etu94TwDKLQCvlkOVnv6VC-ghc7.10.3.dylib 0.0.0 %n (>= 1.1.0.0-1) << CompileScript: << runghc Setup.hs configure --prefix=%p --docdir=%p/share/doc/%n runghc Setup.hs build runghc Setup.hs haddock runghc Setup.hs register --gen-script runghc Setup.hs unregister --gen-script << InstallScript: runghc Setup.hs copy --destdir=%d DocFiles: LICENSE register.sh unregister.sh PostInstScript: %p/share/doc/%n/register.sh PreRmScript: sh %p/share/doc/%n/unregister.sh --force Description: Explicitly handled object names DescDetail: << This tiny package contains the class ObjectName, which corresponds to the general notion of explicitly handled identifiers for API objects, e.g. a texture object name in OpenGL or a buffer object name in OpenAL. << Homepage: http://hackage.haskell.org/package/ObjectName License: BSD Maintainer: None