Package: libftgl2 Version: 2.1.3 Revision: 0.rc5.4 ### # This is the original source #Source: http://opengl.geek.nz/ftgl/ftgl-%v.tar.gz Source: http://downloads.sourceforge.net/ftgl/ftgl-%v-rc5.tar.gz Source-MD5: fcf4d0567b7de9875d4e99a9f7423633 SourceDirectory: ftgl-%v~rc5 Source2: mirror:debian:pool/main/f/ftgl/ftgl_2.1.3~rc5-4+nmu1.debian.tar.gz Source2-MD5: 2f990dc4604ba0a27c73e837e86c5c88 PatchFile: %n.patch PatchFile-MD5: cea906f8987332f48e9caed47d9b8823 PatchScript: << patch -p1 < ../debian/patches/patch-ftglgetlayoutbbox-typo.diff patch -p1 < ../debian/patches/patch-relibtoolize-prep.diff %{default_script} << ### DocFiles: AUTHORS BUGS ChangeLog COPYING NEWS README ### Maintainer: None HomePage: https://sourceforge.net/apps/mediawiki/ftgl/ License: BSD Description: Library for using fonts in OpenGL ### Depends: %N-shlibs (= %v-%r) BuildDepends: << autoconf2.6, automake1.14, doxygen, fink-package-precedence, freetype219 (>= 2.5.5-1), libtool2 << BuildDependsOnly: True Replaces: ftgl, libftgl1 Conflicts: ftgl, libftgl1 GCC: 4.0 ConfigureParams: --enable-shared --enable-static --with-ft-prefix=%p --enable-dependency-tracking CompileScript: << #!/bin/sh -ev ./autogen.sh ./configure %c make fink-package-precedence --prohibit-bdep=%n . << InfoTest: << # these are always autodetected, but only used for items that # we only build in TestScript TestDepends: << cppunit1.12.1, freeglut2 << TestScript: << make SUBDIRS="test demo" fink-package-precedence --prohibit-bdep=%n . << << SplitOff: << Package: %N-shlibs Description: Shared libraries for FTGL Depends: freetype219-shlibs (>= 2.5.5-1) Files: << lib/libftgl.2.dylib << Shlibs: << %p/lib/libftgl.2.dylib 4.0.0 %n (>= 2.1.3-0.rc5.1) << DocFiles: AUTHORS BUGS ChangeLog COPYING NEWS README << ### DescDetail: << FTGL is a free, open source library to enable developers to use arbitrary fonts in their OpenGL (www.opengl.org) applications. Unlike other OpenGL font libraries FTGL uses standard font file formats so doesn't need a preprocessing step to convert the high quality font data into a lesser quality, proprietary format. FTGL uses the Freetype (www.freetype.org) font library to open and 'decode' the fonts. It then takes that output and stores it in a format most efficient for OpenGL rendering. Rendering modes supported are: * Bit maps * Anti aliased pix maps * Texture maps * Outlines * Polygon meshes * Extruded polygon meshes FTGL is designed to be used in commercial quality software. It has been written with performance, robustness and simplicity in mind. <<