Package: lmarbles Version: 1.0.8 Revision: 1 Depends: << sdl-mixer-shlibs (>= 1.2.12), sdl-shlibs (>= 1.2.15) << BuildDepends: << sdl-mixer (>= 1.2.12), sdl (>= 1.2.15) << Source: mirror:sourceforge:project/lgames/lmarbles/%n-%v.tar.gz Source-Checksum: SHA256(0e5a16a0116d325589b28f3555ced6a0b486f0fd7632cd3d98bee5cddf213e83) ConfigureParams: --mandir=%p/share/man --localstatedir=%p/var/games --disable-sdltest --enable-ascii InstallScript: make install DESTDIR=%d DocFiles: AUTHORS COPYING ChangeLog NEWS README* TODO ConfFiles: %p/var/games/lmarbles.prfs License: GPL Homepage: http://lgames.sourceforge.net/index.php?project=LMarbles Maintainer: Jack Fink Description: Puzzle game, resembles Atomix DescDetail: << LMarbles is an Atomix clone with a slight change in concept. Instead of assembling molecules you create figures out of marbles. Nevertheless, the basic game play is the same: If a marble starts to move it will not stop until it hits a wall or another marble. To make it more interesting there are obstacles like one-way streets, crumbling walls and portals. As Marbles is meant as a puzzle game, you play against a move limit and not a time limit. This way you have as much time as you need to think. <<