# -*- coding: ascii; tab-width: 4; x-counterpart: xorcurses.patch -*- Package: xorcurses Version: 0.1.2 Revision: 1 Description: Game based on Xor DescDetail: << XorCurses is a game coded by jwm-art.net based entirely on Xor by Astral Software. The original game was released around 1987 for the 8 bit home computers popular at the time. XorCurses attempts to faithfully recreate that game for Linux, but slightly ironically, uses ASCII characters instead of pixel based graphics (which even the 8bit computers could manage). << License: GPL3 Homepage: http://jwm-art.net/dark.php?p=XorCurses Maintainer: Daniel Johnson Source: http://jwm-art.net/art/archive/XorCurses-%v.tar.bz2 Source-Checksum: SHA256(4487b3a3b9dadc5a097d164d9bdce2353fc0cdb8dd9ab48c08036c417e974c2f) Source2: http://www.gnu.org/licenses/gpl-3.0.txt Source2-Checksum: SHA256(8ceb4b9ee5adedde47b31e975c1d90c73ad27b6b165a1dcd80c7c545eb65b903) Source2Rename: xorcurses-gpl3.txt PatchFile: %n.patch PatchFile-MD5: 3e6d01b7e19ad21ee8ce40a2fb25c4a7 PatchScript: sed 's|@PREFIX@|%p|g ' <%{PatchFile} | patch -p1 Depends: libncursesw5-shlibs BuildDepends: libncursesw5, fink (>= 0.24.12) CompileScript: << make PREFIX=%p/ cp ../xorcurses-gpl3.txt LICENSE << InstallScript: make install PREFIX=%i/ DocFiles: CHANGES NEWS README TODO LICENSE