addition(const QVMatrix &matrix) const | QVMatrix | |
det() const | QVMatrix | |
diagonal(const QVVector &diagonalVector) | QVMatrix | [static] |
dotProduct(const QVMatrix &matrix) const | QVMatrix | |
elementProduct(const QVMatrix &matrix) const | QVMatrix | |
equals(const QVMatrix &matrix) const | QVMatrix | |
getCol(const int col) const | QVMatrix | |
getCols() const | QVMatrix | [inline] |
getCols(const int firstCol, const int lastCol) const | QVMatrix | [inline] |
getDataSize() const | QVMatrix | [inline] |
getReadData() const | QVMatrix | [inline] |
getRow(const int row) const | QVMatrix | |
getRows() const | QVMatrix | [inline] |
getRows(const int firstRow, const int lastRow) const | QVMatrix | [inline] |
getSubmatrix(const int firstRow, const int lastRow, const int firstCol, const int lastCol) const | QVMatrix | |
getWriteData() | QVMatrix | [inline] |
identity(const int size) | QVMatrix | [static] |
inverse() const | QVMatrix | |
matrixDivide(const QVMatrix &matrix) const | QVMatrix | |
meanCol() const | QVMatrix | |
norm2() const | QVMatrix | |
o() const | QVMatrix | [inline] |
o() const | QVMatrix | [inline] |
operator *(const QVMatrix &matrix) const | QVMatrix | [inline] |
operator *(const double value) const | QVMatrix | [inline] |
operator *(const QVVector &vector) const | QVMatrix | |
operator gsl_matrix *() const | QVMatrix | [inline] |
operator!=(const QVMatrix &matrix) const | QVMatrix | [inline] |
operator()(const int row, const int col) | QVMatrix | [inline] |
operator()(const int row, const int col) const | QVMatrix | [inline] |
operator+(const QVMatrix &matrix) const | QVMatrix | [inline] |
operator-(const QVMatrix &matrix) const | QVMatrix | [inline] |
operator-() const | QVMatrix | [inline] |
operator/(const QVMatrix &matrix) const | QVMatrix | [inline] |
operator/(const double value) const | QVMatrix | [inline] |
operator=(const QVMatrix &matrix) | QVMatrix | |
operator==(const QVMatrix &matrix) const | QVMatrix | [inline] |
QVMatrix() | QVMatrix | |
QVMatrix(const QVMatrix &matrix) | QVMatrix | |
QVMatrix(const int rows, const int cols) | QVMatrix | |
QVMatrix(const int rows, const int cols, const double value) | QVMatrix | |
QVMatrix(const QVQuaternion &quaternion) | QVMatrix | |
QVMatrix(const QVVector &vector, const bool rowVector=true) | QVMatrix | |
QVMatrix(const QList< QVVector > &vectorList) | QVMatrix | |
QVMatrix(const QList< QVector< double > > &vectorList) | QVMatrix | |
QVMatrix(const gsl_matrix *matrix) | QVMatrix | |
QVMatrix(const QList< QPointF > &pointList) | QVMatrix | |
random(const int rows, const int cols) | QVMatrix | [static] |
rotationMatrix(const double angle) | QVMatrix | [static] |
rotationMatrix3dXAxis(const double angle) | QVMatrix | [static] |
rotationMatrix3dYAxis(const double angle) | QVMatrix | [static] |
rotationMatrix3dZAxis(const double angle) | QVMatrix | [static] |
rowHomogeneousNormalize() const | QVMatrix | |
scalarDivide(const double value) const | QVMatrix | |
scalarProduct(const double value) const | QVMatrix | |
scaleMatrix(const double zoom) | QVMatrix | [static] |
set(const double value) | QVMatrix | |
setCol(const int col, QVVector vector) | QVMatrix | |
setRow(const int row, QVVector vector) | QVMatrix | |
setRow(const int row, QVector< double > vector) | QVMatrix | |
substract(const QVMatrix &matrix) const | QVMatrix | |
transpose() const | QVMatrix | |
traslationMatrix(const double x, const double y) | QVMatrix | [static] |
traslationMatrix3d(const double x, const double y, const double z) | QVMatrix | [static] |
zeros(const int rows, const int cols) | QVMatrix | [static] |